Average Value Theory

or How I Learned to Stop Worrying about Projections and Love the Draft.

by: Christopher Annunziata and Wade Iuele

©2002

 

If you are unfamiliar with the principles of Value Based Drafting (VBD), please read the article found at the link below first:

 

http://www.footballguys.com/bryantvbd.htm

 

The VBD tool allows you to compare the values of players at different positions in order to display their relative worth.  To create a VBD list, you must first have a list that projects the number of fantasy points (FP) you expect each draftable player to score.  This can be either one you create, or one you obtain from another source, like FootballGuys.com.

 

Regardless of how well you have created projections in the past, the fact remains that your projections will always be incorrect.  That inaccuracy may range from minor (a few FP) to horrific (like projecting the top player at any position to score 100 more FP than anyone else in the history of that position).  If any one person could consistently predict player performance with 100% accuracy, we would no longer have a reason to participate in fantasy football, and the bookies would go out of business.

 

 The problem is not that the projections will be wrong, but that error in their creation can cause a ripple effect throughout your VBD list.  It is because of errors in projections that the most important mid-season fantasy football activities are free-agent or waiver-wire pickups and player trades.  What good is it to project FP if you are off on your calculations by as much as 20% (or more)?   That error can translate into almost 2-3 FP per game, meaning that you may have ranked a player at least one tier higher or lower than he should be.

 

A player’s projected FP affects his VBD value, which affects the relative value of the players around him.  If, during the projection process, you overestimate or underestimate a player’s potential to a high enough degree, you can affect your VBD values to the point where they are longer an adequate draft-day tool.  If you have the misfortune to make a radically incorrect projection for your baseline player, you have not only corrupted the VBD values for that position, but likely your entire VBD list.

 

Projections will invariably contain widespread error, because the process of creating projections is thoroughly subjective.  Each time you make a subjective decision regarding numerical values, variables, and calculations, you expose yourself to a potential for error. 

 

Regardless of your method for creating projections, you will invariably read and synthesize a great deal of information and ideas.  Based on articles you read on the net, football analysis on TV, or even the dreaded “gut-feeling,” you develop a belief that a player will do better this season, or that he’ll do worse, or that he’ll perform roughly at the same level.  You pay attention to a player’s new (or old, or aging) teammates, the team’s strength of schedule, how many times they have to play last years toughest defense, the player’s propensity for hangnail injuries, coaching staff changes, O-Line changes, etc.  The reasons you have for this belief are really not relevant.  It is enough that you have opinions.

 

Based on your opinions, you will select the variables that are important in calculating performance based on your leagues scoring rules and assign numerical values to them for each player.  Those variables and the values assigned to them may not be completely arbitrary, as they may fall within an acceptable range of outcomes based on your opinions and possibly even past performance.  However, they are still subjective. 

 

After a series of calculations and perhaps adjustments to those values, you hope to have compiled a list of statistics that generally conform to the opinions you had about those players.  Like most, you will likely tweak these numbers because somewhere in the back of your mind you believe that this player will “do better” this season or that player will “do worse”.  Therefore, you “adjust” your stats to meet your expectations. 

 

With every subjective decision you make in developing a projection, there is a possibility of error; and the greater the number of variables on which you base your projections, the greater the number of potential errors.  Therefore, creating player projections might not be the best way to quantify player values for use with a VBD system.  Each time you make a subjective decision regarding numerical values, variables, and calculations, you expose yourself to a potential for error. 

 

A more objective method can help you limit your error: Average Value Theory, or “AVT”.

 

AVT assumes that over a course of time, actual FP scored by each position remain fairly constant, independent of the player who scored them. While historical data is not a perfect predictor of future performance, over the past few seasons the data shows that the number of FP scored remains fairly consistent.  

 

Therefore, if one can show, within an acceptable margin of error, that the #4 RB is likely to score 225 FP, and the #5 RB is likely to score 214 FP, one should be able to assign those values in lieu of making an independent projection.  We do not assert that the values generated using AVT represent an actual projection of how well any player will actually perform, but rather that, based on historical data, values remain fairly constant at each positional rank.  If the absolute values remain fairly constant, so then does their relative value, and the true indication of their worth.

 

Because a “true” Fantasy Football article contains lots of graphs and charts, the following charts show the distribution of the FP scored by each player for the past six (6) seasons.  We first eliminated the names of the players that created those stats, and plotted the number of FP scored for each position, sorted by rank, i.e., RB1, RB2, etc.  All 6 years were plotted together. The Y-axis shows the number of FP, and the X-axis is the rank of said player.

 

The scoring system is as follows:

 

1 point per 10 Yards Rushing

1 point per 10 Yards Receiving

1 point per 25 Yards Passing

6 points per TD (Rush, Rec., or Pass)

 

Top 35 Quarterbacks – FP 1996 to 2001


Top 35 Running Backs – FP 1996 to 2001

 

Top 50 Wide Receivers – FP 1996 to 2001

 

 

Top 25 Tight Ends – FP 1996 to 2001

 

While the data seemed to fit a consistent logarithmic regression curve, there were some irregularities.  The variation in the values is addressed later on when we attempt to calculate a margin of error.  The only major discrepancy worth discussing was the 2000 RB point explosion, where 17 RB’s scored more than 200 FP, and the top 31 RB’s averaged 30 more FP than the Top 31 RB’s in 1999, an increase of 17%.  However, after last season, it appears that the RB’s have returned to earth.

 

We then calculated the average values (AV) for the top players each position.  This generated a list of FP that corresponded to various ranks.  For example, here are the AV’s for the top 10 at each position for the 96-98 seasons:

 

RB1

319

 

QB1

421

 

WR1

219

 

TE1

143

RB2

292

 

QB2

376

 

WR2

209

 

TE2

119

RB3

265

 

QB3

350

 

WR3

198

 

TE3

115

RB4

248

 

QB4

329

 

WR4

188

 

TE4

103

RB5

238

 

QB5

321

 

WR5

186

 

TE5

88

RB6

228

 

QB6

312

 

WR6

182

 

TE6

82

RB7

218

 

QB7

289

 

WR7

178

 

TE7

77

RB8

212

 

QB8

276

 

WR8

174

 

TE8

75

RB9

204

 

QB9

267

 

WR9

170

 

TE9

74

RB10

196

 

QB10

255

 

WR10

169

 

TE10

67

 


In order to “validate” the data, that is, determine how accurately the Average Values for the previous years would predict the final FP for the following season, we compared what AVT would have projected for the 1999, 2000 and 2001 seasons to the actual results. 

 

For 1999, we used the Average Values for the 1996-98 seasons; for 2000, we used the 1996 to 1999 seasons; and for 2001, we used the 1996 to 2000 seasons.  We then took the absolute value of the difference between the AV and Actual FP, and divided by the Actual FP to get a margin of error (± x%). 

 

We also calculated the effect that such an error would have on that player’s FP by calculating the error in terms of FP per game (FPG).  For example, if the AVT predicted 132 FP for a certain player, and that player actual scored 128 points that season, the margin of error was 3.1% and a difference of four (4) points.  Four points over the course of a sixteen (16) game season represents a mere 0.25 FPG.

 

Ex.:

96 to 98

AV

 

 

1999

Actual FP

 

Percent Error

FPG

RB1

319

 

RB1

316

 

0.9

0.19

RB2

292

 

RB2

314

 

7

1.38

RB3

265

 

RB3

253

 

4.7

0.75

RB4

248

 

RB4

253

 

2

0.31

RB5

238

 

RB5

229

 

3.9

0.56

RB6

228

 

RB6

220

 

3.6

0.5

RB7

218

 

RB7

211

 

3.3

0.44

 

The chart below shows the average margin of error and average FPG error for 1999, 2000, and 2001 for AVT. 

 

 

% Error

FPG Error

RB1999

3.06

0.32

RB2000

13.04

1.67

RB2001

3.31

0.37

 

 

 

QB1999

2.47

0.43

QB2000

8.05

1.42

QB2001

11.09

1.84

 

 

 

WR1999

6.36

0.52

WR2000

5.26

0.48

WR2001

5.40

0.43

 

 

 

TE1999

6.31

0.34

TE2000

5.40

0.31

TE2001

9.22

0.46


          All in all, the results were very encouraging.   However, two things stand out: the increased error in the 2000 RB values and the increasing discrepancies for QB’s.   After last season, it appears that the 2000 season may have been an anomaly.  Few can honestly admit that they could have accurately projected that increase in scoring by RB’s across the board.

 

There may be a variety of reasons for the fluctuation in FP at the QB position: inconsistent number of games played (some seasons many QBs play 16 games, other seasons only a few); new offensive systems (the “Martz factor”); or injuries at surrounding positions, which reduce a QB’s effectiveness.   However, QB error remains under 2 FPG, which means QB’s are not moving wildly on your VBD board.  If you take this positional discrepancy into account, you should be able to compensate during the draft.  When the 2002 stats are final, we will be able to determine if QB error is steadily increasing, or merely fluctuating.  A benefit of AVT is that the formula takes into account new data after each season, thereby making the AV calculations more complete. 

 

The question then becomes, “Is 5%, 6% or even 11% an acceptable margin of error?”   To determine that, we looked at the 2001 projections from fourteen (14) Fantasy Football sources and performed the same margin of error analysis.  We ignored the actual player names and compared what these experts projected for 2001 seasons to the actual results, using the same method as above. 

 

The best of the group were:

 

Projector

QB

RB

WR

TE

FF WAR ROOM----------------

8.50%

11.68%

7.23%

6.12%

 

CBSSPORTSLINE-------------

4.32%

10.44%

8.66%

12.74%

 

FOOTBALLGUYS--------------

5.88%

15.33%

5.90%

9.45%

 

ROTOWIRE.COM--------------

4.99%

15.62%

8.00%

8.64%

 

 

The worst of the group were:

 

Projector

QB

RB

WR

TE

ROSTERSPOT.COM--------

16.25%

23.83%

9.82%

7.04%

ALLSPORTS.COM----------

6.77%

20.76%

10.5%

19.54%

TUFFSPORTS------------------

15.09%

25.58%

6.72%

25.97%

ESPN.COM-----------------------

13.02%

22.68%

16.85%

35.87%

 


          To illustrate the effect of wildly overvaluing one position over another, we calculated a VBD list using the worst set of projections, ESPN.com.  Here is ESPN’s Top 20 VBD list:

 

ESPN

 

RB1

396

RB2

333

RB3

285

RB4

284

RB5

256

RB6

254

RB7

248

RB8

246

RB9

242

QB1

241

RB10

237

WR1

237

RB11

234

RB12

229

RB13

225

RB14

220

WR2

215

RB15

213

WR3

213

QB2

212

 

          They must really subscribe to the Stud-RB Theory!  Fifteen RB’s in the top 20 positions.  Would you draft off of this list? 

 


          Using AVT to calculate VBD for the 2001 season, you would have obtained this Top 20 list:

 

RB1

324

RB2

300

QB1

295

RB3

262

QB2

260

RB4

245

RB5

233

WR1

232

RB6

225

QB3

223

WR2

220

RB7

217

RB8

210

WR3

210

QB4

208

RB9

205

WR4

203

TE1

199

RB10

198

WR5

197

 

It is always possible for players at a position to explode, and wreck the curve.  However, AVT postulates that, more than likely, the distribution of FP will follow previous years’ distributions.  This helps you limit the subjectivity of